It seems that the game "transfers" objects between different worlds or what ever you want to call them because in the "normal" world, the glass desert, etc these crates are at the same coordinates but all are in there own world. "Normal" World:
I found something interesting by modding the game there is a Gadget called "Hydro Shower" in the game.
it kills all Tarrs in a small area around it when you activate it and it makes a rain affect.
It also has some interesting variables like "timeBetweenShowers" wich normally is the float value of 60 that means 60 seconds and "liquidId" wich is normally 48 or the Id of Water. Then there also is for example "waterDuration" wich represents the seconds of the duration of the "shower"