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Corral
"A happy slime makes for a happy rancher."

A Corral is a facility available at any plot on The Ranch, Ogden's Retreat and Mochi's Manor. Corrals are typically used for keeping most slimes.

Note that the Puddle Slime and the Fire Slime cannot survive in corrals; they must be placed in a Pond and Incinerator Ash trough, respectively.

Slimepedia Entry

A corral is used to keep slimes on a ranch. The open-air corrals are designed for maximum slime satisfaction, with the rich soil of the Range beneath them and its expansive sky above them. Slimes will remain perfectly happy within corrals as long as they are fed regularly.

Remember: You can shoot things THROUGH a corral barrier. Handy!

Default

Corral WallsCorral Corral
CorralDefault

A happy slime makes for a happy rancher.

Price: 250Newbucks

Upgrades

Corral WallsHigh Walls High Walls
CorralHighWalls

Higher corral walls ensure that even the bounciest of slimes will have difficulty escaping.

Price: 350Newbucks

Corral MusicMusic Box Music Box
CorralMusicBox

The music box plays a soothing tune that greatly reduces slime agitation.

Price: 350Newbucks

Corral Net Air Net Air Net
CorralAirNet

An air net is a force barrier that covers the top of a corral. It can take a few hits before needing to recharge.

Price: 425Newbucks

Corral Solar ShieldSolar Shield Solar Shield
CorralSolarShield
A solar shield will encase a corral in a dim shade, protecting slimes sensitive to light.

The Air Net is not necessary for the Solar Shield to function.

Price: 425Newbucks

Corral CollectorPlort Collector Plort Collector
CorralPlortCollector

A plort collector will vacuum up two types of plorts in a corral at regular intervals, depositing them into a storage tank, so long as space is available.

The button between the collectors can be pressed to collect plorts immediately.

Price: 500Newbucks

Corral FeederAuto-Feeder Auto-Feeder
CorralAutofeeder

An auto-feeder will drop food into the corral at regular intervals. Just remember to keep it stocked!

The Auto-Feeder dispenses 6 pieces of food at a time every 3, 6, or 9 hours depending on frequency.

Price: 500Newbucks

Changelog

  • 1.1.1 - Reduced the corral autofeeder frequency on Low and Medium to give food every 9 and 6 hours, respectively.
  • 1.1.0 - Fixed bug where slimes in a corral with a music box would stay soothed after demolishing the corral and music box. I mean, sometimes you just can’t get a song out of your head...
  • 0.6.0d - Fixed bug where returning to Largos in a corral with an auto-feeder and plort-collector would sometimes not produce all of the proper plorts.
    • Fixed bug where carrots and parsnips would sometimes become stuck against corral posts.
  • 0.5.1 - The auto-feeder corral upgrade now has 3 speed settings. You can change these setting via a button on the auto-feeder.
    • Fixed bug where ferals could sometimes launch items through corral walls.
  • 0.5.0b - Fixed bug where water was not going in through corral walls.
    • Fixed bug where fashion pods were not going in through corral walls.
  • 0.4.3c - Added a manual collection button to the corral’s plort collector upgrade for all those do-it-yourselfers out there.
    • Fixed bug where auto-feeder corral upgrade would sometimes not properly handle returning to the ranch, resulting in corrals with large amounts of food in them. This fix should broadly improve the experience of using an auto-feeder overall.
  • 0.2.4 - Fixed bug where corrals and gardens on the ranch could sometimes be seen floating in space from far away.

Gallery

Trivia

  • The tortoise and the hare icons used to indicate the speed settings of the Auto-Feeder are a reference to The Tortoise and the Hare, one of Aesop's Fables.
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