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​About[]

Inspired by MrYokaiWatchs APPLUND, I decided to make this. (BTW THIS AINT DONE)

The Plot[]

This takes place with a newcomer to the Ranch. You we're just exploring The Ruins, trying to find quantums one of his friends told him, but there were none to be found. Near the back of The Ruins you find a weapon vacing up all the slimes and shooting out Tarrs. The rancher thinks "Who could've done this! It couldn't have been The Ruins, its too high tech!!!" This is where our story begins... (The Ruin Weapon fight starts after this)

Upgrades[]

VacTank: This upgrade will create a special spot in its inventory, bigger than the others. However, the upgrade will only work with Largos. It will also give you a special Slime Access Terminal (SAT) Gui. Press u to access the SAT. It will have 5 different spaces for holding Largos. Vaccing a Largo will take up a space in the SAT, therefor you can only have 5 at a time. Costs 500. Accessable after getting the Largo entry in the Slimepedia.

VacTank MkII: This makes the VacTank bigger, letting you hold 10 Largos at a time! Costs 750. Accessable after getting VacTank upgrade.

Slime Combiner: This adds another tab to the SAT. This tab has your 4 Slots placed in a box pattern and 3 triangle shaped slots(T Slots), with the left and right ones used for combining, and the middle one as the outcome. To combine something, drag 2 different objects into the left and right T Slots by Left Clicking. Then click the button under the T Slots to combine the 2 objects. We also provided a Manual in your SAT that will automaticly list done combinations in A-Z order. Costs 1050. Accessable after getting VacTank.

Smarlo Storage: Smarlo Storage gives you a Tab that will let you pick of Smarlos! You will be able to hold 30 at a time! Costs 2000. Accessable after getting VacTank

Smarlo Combiner: This will let you combine Smarlos into normal-sized slimes and, on special occasions, create entirely new slimes! This is in the same tab as the Slime Combiner so think of it as an upgrade. Costs 2500. Accessable after getting Slime Combiner and Smarlo Storage.

Slime Access Terminal[]

Basics[]

"So you got your new Slime Access Terminal (SAT) right? Good! Unlike our previous givings, this is one of our latest creations! Apart from your everyday Gui, this has the power of Tabs! Tabs are a virtual way of giving upgrades to your Vacpac and have useful atributes, with some of our less advanced ones being Slime Combiner and Smarlo Storage. And we also sent you a Advanced Slime Pack (ASP). The ASP is your way of opening the SAT. To open, use these steps."

  1. Grab your ASP and place it on the ground
  2. Switch the Toggler to ON
  3. Press the Blue Button to open the SAT compartment

"Closing is just as simple!"

  1. Close the SAT compartment manually
  2. Switch the Toggler to OFF
  3. Take the ASP and put it back on your back

​​​"​We also provided a Slot Adder Modification (SAM). SAM lets you access Slot upgrades! The 4 slots on the bottom of your gui, along with the liquid slot, can be upgraded even further! You can also get up to 8 Slots and 5 Liquid Slots, and you can buy these upgrades on the go (For a small fee of course)! This is everything it contains, so have fun!" -The 7Zee Corporation

The Combiner "Cheat List"[]

Rad Plort + Heartbeat = Rad-ish

Red Echo + Blue Echo = Purple Echo

Red Echo + Gold Echo = Orange Echo

Purple Echo + Green Echo = Imperfect Echo

Orange Echo + Blue Echo = Imcomplete Echo

Imcomplete Echo + Green Echo = Perfect Echo

Imperfect Echo + Gold Echo = Perfect Echo

Perfect Echo + Crystal Plort = Rainbow Echo

Perfect Echo + Perfect Echo = The True Echo

Rainbow Echo + Rainbow Echo = Black Echo

The True Echo + The True Echo = Singularity

Collectables[]

Heart Increasers: These increase your health by 15 for every one you get. You get these by donating 4 HP fragments to village scientists (The quantium in the lab coat.) There are 20 to get.

Heart Boosters: These increase your health by 50. You can get these by beating the Elemental Tarrs. There are 5 to get.

Heart Adders: These increase your health by 20. You get these by beating mini bosses (Apart from The Ruin Weapon).

Mega Heart Booster: These increase your health by 200. You get this by beating ABOMINATION. You can only get 1.

HP Fragments: These can be used for making Heart Increasers. You get these by opening treasure pods. There are 80 to find. 

Finds[]

Ranchs[]

These explain the ranches in Lost in Space

Shared Sub Areas[]

These sub areas are shared with all the ranches

Rocket Pad: This lets you traverse between the different ranches. (Unlocked when you beat Small Fire Tarr 1/5, Usable after unlocking freezing giant.)

Exit Portal: This lets you return to the normal Slime Rancher game. (Unlocked when start, usable on start)

Village Transport: This lets you transport to the many different villages ( Each planet has at most 10 villages, with 1 being part of the ranch.) Each village will have a building that lets you go back to the ranch, spawn in, or transport to a different village. (Unlocked when entering Hotiusm Village, Usable after finding at least 2 villages.)

Interstellar Ranch[]

The starter ranch in Lost in Space.

Sub Areas[]

The Oasis: A warm pond that Puddle Slimes and Wave Slimes Appear. Along with that, it also has 5 plots, 10 tyfoods (fruit) (Wave Slime favorite food) and 6 Flame Slimes.

Volcaveo: A cave filled of lava that Flame and Lava slimes love to hang and spawn around. Apart from that, it has 5 crystal slimes, 20 flameopeanos (Veggie, Flame Slime Favorite), and 4 plots.

Hotiusm Village: You unlock this when you land into the slime village. You get villager slimes that visit your "new" ranch. They will give you food, notify incoming raid/Tarrs, and put red barriers arround war zones.

Freezing Estate[]

Ranch of Freezing Giant

Sub Areas[]

Hot Spring: A surprisingly warm spring that has puddle and iceberg slimes spawning naturally. Apart from that, you get 6 Snow Slimes, 10 Snowy Oranges (Fruit, Snow Slime favorite. Giving snow slime this will tame it.) and 7 Plots.

Cold Iceberg: A giant Iceberg Slime that spawns Iceberg Gordos on it. Apart from that, it naturally spawns ice slimes, has 20 Ice Cubes (Ice Slime Favorite), and 20 iceberg lettuce (Iceberg Slime Favorite.) Funfact: This is the only sub-area in Lost in space without plots.

Flradraca: A Slime village.

Radiated Plains[]

The Ranch of Radiation Wasteland.

Sub Areas[]

Toxic Reservoir

This reservoir has been Intoxicated from the consentraition of radiation (rhyming not intended). Though the reservior is Toxic now, it is a good home for Toxic Slimes and the resevoir has the conditions to make them spawn in it. Apart from that, 5 Toxic slimes, 20 Rad-ishes (Toxic Slimes favorite), 4 plots, and 6 rad slimes.

Radiation Cave[]

This place is home to Goops and Ooze Slimes. They will spawn natually and comes with 7 Ooze Slimes, 19 Ooze Berries (Ooze Slime Favorite) 3 plots, and 7 Rad Slimes.

Wastim Village[]

This is a village, however its really unique! Since the radiation is too much for the villager slimes, they actualy made a transport pipe system that brings you close to the atmosphere, where the toxicness of ground level doesn't reach them. Apart from that, there isn't much else.

Slimes Everywhere[]

Every Slime from Slime Rancher: Is the Pinks and Rocks and stuffs.

Wacient Slimes[]

The puddle slimes of ancient waters!

Drawing

my horible drawing of a wacient slime

Villager Slimes[]

Special slimes that have evolved from special means. Usually, these guys will be your settlement on the planets before finding the ranchs. (More on that later).

Elements of the Tarrs (Da Bosses)[]

Fire Tarrs: These Tarrs usually ram for any heat-generating slime, over time giving it fire capabilitys, being able to "burp" fire balls and creating fire-nados through out the desert. (This is the boss of Interstellar Desert)

Freeze Tarrs: These Tarrs ate only cold plort and slimes. Its Diet of Coldness made is generate ice where ever it walks, and being able to create circles of ice, and have turned the gas giant into a freezing wasteland. (Boss of Frezzing Giant)

Rad Tarrs: These Tarrs we're created in a experiment trying to combine thousands of rad slimes to make the ultimate weapon. While one thing led to another, they unintensionally created a radiation monstrosity. This Tarr has indescribable Radiation levels, can shoot bursts of radiation, and have turned this ocean planet into a radiated monstrosity of a world. (Boss of Radiation Wasteland)'

Poisen Tarrs: This Tarr has incredible power! We only know it created the exo-planet into an unlivable land of poisen. (Boss of Poisen Exo-Planet)

Wind Tarrs: TORNADOS EVERYWHERE! We only know that it has the power of wind on an uncontrolable scale. (Boss of Tornado Alley)

ABOMINATION (FINAL BOSS): What happens when millions of elemental Tarrs combine... you get this... We D### #### #### ######## ## # #### happen ### ## ### unimagionable power #######*(!*#%&@)(%&#(@*^(*@#%#&%(#!%(*#&%(*#&@(*&(*#&%(#%&*!(*!^&*(&#@*$(@!*!@%(*&#^&(*#$&(@!@)$(*@!$*(^*@#&(*$#(!@$@!$(#@*&%*@)($(()@%&$&^(*)%$@##*&%)!@*%(*$^* page reloading... (Boss of Final Frontier)

Mini Bosses[]

The Ruins Weapon (its the starter battle.): This huge machine was found in the Ruins by the player. Upon winning this fight, your launched into space and land in the Interstellar Desert. Its only attacks are shooting out crystal slimes, and tossing a primed boom slime. To harm it, you need to vac the boom slime and then shoot the weapon as its recharging with it. The boom slime will explode the machine on impact and then swatted away by the machine. Repeat this 2 more times, and the weapon falls.

Big Tarr: Upon landing, you find a slime village, with clothed slimes surrounding you. You tell them what happened and then the Big Tarr appears. The villagers ask you to help, which you accept. This is just like killing a normal tarr, but more challenging. Once the fight starts, you are its only target. It attacks by grabbing you and pulling you tword it. To be realised, you need to shoot water at it, which there are hot springs around. Doing this 3 times stuns it, during which SHOOT THE CRAP OUTTA IT! Apart from hiding, rock slimes jump out and slash it, distracting it so you can shoot it, and Pinks throw out health regeners, tabbys throw whoopie cushions to distract tarr to. Shooting it 30 times win the fight

Small Fire Tarr (1/5): Shortly after leaving the village, you come upon a ranch with a rocket! You go into the ranch and see it badly damaged. You peek in a coral that was still standing and there was a SMALL FiRE TARR! It breaks through the coral and it starts to fight! (Beating this Tarr unlocks Interstellar Ranch and the Rocket). Its attacks are firing a small flamenado (About the size of the rancher) and splits into 3 1/3 smaller than the original (About the size of a slime). Shooting water an extinguish the flamenadoes and the Tarrs body. Doing that slows it down to its 2nd phase. In that phase it can only bite you. Splashing it 3 times in that phase "hurts it." Do that 3 times and it will be down.

Enemies[]

Goorrs: These things we're made when a Tarr found some toxic waste and ate it, which changed its structure and how they move around. Despite not being able to jump like Tarrs, these things can climb walls and leave trails of short-living goop that slows slimes down and makes them unable to jump away. If a slime gets caught in the goop, every nearby Goorr will go straight for it, which upon eating, will make a Goorrp, a wierd, plort looking crystal that will either A) Dissapate or B) Make a slime eating it a Goorr. Goorrps can be vaced, but will get destroied via hard impact (Shooting it against a wall or Boom Slimes going BOOM).

Special Slime Types[]

Smarlo: This type of slime is incredibly unique! Being about the size of a plort, Smarlos happen when a plort is left out for to long or, on special occasions, when certine slimes split up to escape or to attack!

Moar Echos![]

So, because of how awesome Echoes look, I decided to put a whole list of them!

Purple and Orange Echoes[]

Purple and Orange Echoes are practicly the same thing. You make the same things with them just with different names and end up making the same thing in the end.

Imcomplete and Imperfect Echoes[]

Like Purple and Orange, these are the same thing. However, placing them down attracts Echo Slimes!

Echo Slimes[]

Echo Slimes are in this artical cus they are INCREDIBLY different than normal slimes. They glitch around everywhere and are only attracted to Imcomplete/Imperfect Echoes. They plort out the normal echoes (Red, Blue, Gold, Green, Purple, Orange.) They also cannot be vacced.

Perfect Echoes.[]

These attract Echo Slimes more than Imperfect and Imcomplete Echoes. A downside is that it's perfection is highly unstable and is too powerful that the Echo Slimes try to eat it! If this happens, they blow up with a 5 times radius of a boom slime, so put it in a high place that they cannot reach.

Rainbow Echoes[]

This is where everything gets unique. Rainbow Echoes attract different slimes everyday (on a seven day basis going by color). For example, if somehow you had one on day 8, it would spawn pink, boom, and other red slimes!

The True Echo[]

And this is where everything gets dangerous.

This highly unstable Echo does many different things. It can create Tarrs from nothing, or bring Gold and Lucky slimes. It can destroy crops, or bring rare ones. But whatever you do, DON'T COMBINE TWO OF THEM TOGETHER OR YOU WILL REGRET IT!!!!!!

Singularity[]

Welp you created a black hole :P. Placing it down will cause it to suck in everything around it, constantly getting bigger. If you made this, go put it in the incenorater ASAP.

Liquids[]

So you may be wondering, "WHY DO I NEED 5 LIQUID SLOTS WHEN THERE IS ONLY WATER AND ANCIENT WATER!?!?!?!?!?" well the answer is i put in MOAR TYPES OF L IQUIDS

Wow moar pond upgrades![]

Because why not

Obsidian Base[]

A normal pond will not support lava and stuff for ur lava slimes.... SO LETS MAKE IT OBSIDIAN!

Plutonium Base[]

For storing Radiated Water without contaminating the things around it

Hydrogen Metal Base[]

For when you need liquid Nitrogen for ur Frostbite Slimes.

Ancient Rock Base[]

For holding ur own Ancient Water source.

Ancient Fountain[]

Ancient Fountains will let you grab as much ancient water as you need! They also provide with a moasic every 5 ingame days and convert puddle slimes into their primitive form, the Wacient (Ancient Water Anogram) Slime!

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